Skip to main content

Teaching Outside the Lines: Rethinking Creativity (and Technology) in Our Classrooms

 I’ve recently started reading Teaching Outside the Lines: Developing Creativity in Every Learner by Doug Johnson, and it’s one of those books that quietly but powerfully reshapes how you see your work.

Cover of the book teaching outside the lines: Developing creativity in every learner

Right from page one, Johnson references Sir Ken Robinson’s famous TED Talk, “Do Schools Kill Creativity?” — a talk that has circled through educator circles for years but somehow feels even more urgent now. Robinson’s assertion that we’re educating students out of their creative capacities hit me hard, especially as someone who works at the intersection of learning and technology.

Johnson’s message is clear: Creativity isn’t always about big, flashy projects or colorful masterpieces. More often, it’s about quiet, unconventional problem-solving that leads to surprising solutions and fresh ideas. As I’ve read, I keep reflecting on how this connects directly to the role of technology in our classrooms.

When used intentionally, technology is a powerful tool for this kind of creativity. It lets students design, build, tinker, and tell their stories. It gives them access to digital spaces where imagination meets action: coding a robot to navigate a student-designed maze, creating digital art that couldn't exist on paper, or crafting a video that shares their unique perspective on a concept. Technology doesn’t replace creativity; it amplifies it.

human hand draa human hand writing the words think, design, idea, crative, planning, art, concept, inspiring, business innovation in the sape of a light bulb
(Innovation Minds, 2020, Feb 4)

And yet—people don’t like change. We see it all the time. There’s a pull to stick with the familiar, with what’s easy to grade, easy to manage, easy to measure. Multiple-choice tests, true/false questions, fill-in-the-blank — neat, tidy, and predictable. But creativity, especially with technology, doesn’t always fit nicely into a box (or a rubric).

What’s sticking with me is this: creativity is not a bonus or an optional skill. It’s essential for students to thrive in a constantly changing world. Tech, when used well, can be the paintbrush, the hammer, or the musical instrument students need to express their ideas and build something meaningful.

This book has me thinking about this question:
How can I guide teachers to structure lessons so creativity isn’t an extra—it’s the core?

I’m looking forward to continuing the book and experimenting more with what it means to "teach outside the lines"—especially when those lines are sometimes drawn by screens.

And so, I’ll leave you with the question I’m sitting with today:

How might we use technology to make creativity the rule, not the exception, in our classrooms?

References

Innovation Minds. (2020, Feb 4). Creative lightbulb, [Graphic image]. https://innovationminds.com/on-joy-creativity-innovation

Robinson, Ken. (2006, February). Do schools kill creativity? [Video]. TED Conferences. https://www.ted.com/talks/sir_ken_robinson_do_schools_kill_creativity?language=en

Comments

Popular posts from this blog

Fractions Come Alive: Teaching Number Lines with Dash Robots

 Today’s third-grade math lesson reminded me why I love blending creativity with core curriculum. There’s something energizing about watching students light up when a challenging concept finally clicks–especially when robots are involved. Fractions can feel abstract for many learners. Number lines, equivalent fractions, and relationships between numerator and denominator aren’t always easy to visualize. So instead of beginning with worksheets or diagrams, we brought out Wonder Dash robots and turned the classroom floor into a living, breathing math lab. Photo Credits: Vicki's Tech Hub Students started by examining a 240-centimeter number line taped to the floor. We talked about wholes, halves, fourths, and eighths, and what it means to partition a space into equal parts. Then came the challenge: How far does Dash need to travel to land precisely on one-half? What about one-fourth? Three-eighths? Photo Credits: Vicki's Tech Hub Suddenly, fractions weren’t symbols on a page. Th...

Designing Friendship: How 2nd Graders Used 3D Printing to Build Empathy, Community, and Creativity

 In a world where connection matters more than ever, our 2nd graders used technology not just to create — but to understand each other. This project was more than a design challenge; it was a celebration of empathy, identity, and friendship. To start, each student interviewed a classmate using guided questions focused on favorite hobbies, foods, books, family traditions, and what makes them unique. These weren’t surface-level conversations — students were engaged, thoughtful, and genuinely curious about each other. Photo Credits: Vicki's Tech Hub Photo Credits: Vicki's Tech Hub From there, the real magic happened: students took what they learned and turned it into a tangible design. Using Tinkercad, they created a 3D object that represented their partner — a soccer ball for a sports lover, a cat for an animal enthusiast, a slice of pizza for a foodie. Every single print told a story. Every design was a tribute to what made their classmate special. What students learned: ...

From Pencils to Pixels: Animating Opinions with Scratch

Our latest Scratch adventure with second graders was one for the books! After writing persuasive pieces on the quirky question, "Would you rather be a shark that can't bite or a penguin that can't swim?" students brought their stories to life—one code block at a time. Using Scratch, each student animated their opinion, adding movement, dialogue, and even sound effects to express their ideas in a whole new way. I was blown away by how thoughtful and creative their projects turned out. Every animation was full of voice, personality, and purpose. A simple writing prompt evolved into a cross-curricular project that blended literacy, storytelling, and computer science. More importantly, it allowed students to see their ideas come alive–and the pride on their faces was everything. We started with storyboarding our ideas. Photo Credits: Vicki's Tech Hub Photo Credits: Vicki's Tech hub Photo Credits: Vicki's Tech Hub Then, went straight to learning to code wit...